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Posted by on 2009-11-20 23:03:33
Mr 2X has decided to run his own page covering GP2x-F100, GP2x-F200 and GP2x Wiz news.

It's always great to see more pages appearing who write about homebrew software and related things.

Good luck!
Posted by on 2009-11-20 22:59:03
The JMLToday Titanium plugin provides you with,

Quote:
- Clock, Date
- Weather forecast current, today and the follwing 4 day + city + conditions
- Tear-off calendar
- Notifications: Battery, Wifi, Bluetooth, next appointment, next alarm.
- Supports S2U2 weather (option: UserWeather)
- Context menu (on page 1)
- Special Internet Setting for light use (Page 2)
- Interface to implement AddOns by using simple MortScript (Micha will explain it)


Changes:
- 4 Pages : Clock/Notification, Weather, Appointments, SMS
- New skins management
- Use -> TICS <- for installation (from @MichelDiamond)
- Use -> MichasRefresh <- for Titanium refresh (from @MichelDiamond)
- fix minors bugs
- new program JMLComm.exe to Activate/Desactivate BT/Wifi
- new program JMLSms.exe to store SMS to registers keys
- new program JMLCalendar.exe to store Appointments to registers keys
- new program JMLMenu.exe to manage all context menus (JMLAction.exe deleted)
- #GOTO command supported (same as JMLPanex)
- %JMLTODAY% and %JMLPANEX% variables for path-file supported
- add Phone-status notification : GPRS, EDGE, 3G... OFF
- add Data-connexion and ActiveSync notifications
- "Update" menu item : only update registry keys (no update weather -> no connexion)
- "Weather" menu item : update weather
- JMLPanex preconfigured for all pages during installation
Posted by on 2009-11-20 12:39:34
Pong2 is an open-source game based on the original game of Pong. Pong2 has improved features over the original. The paddle can be moved horizontally and vertically. 10 tracks of background music are available during game play. The first player to score 10 points in each level is the winner.

Changes:
- Maintenance release
- Added functionality to trace game debug events to file.
- Use the asndlib (part of libogc) now as standard sound engine.
- Improve network thread
- Upgrade libmxml library to 2.6
- Upgrade libfat library to 1.0.6.
- Build game with libogc 1.8.0 and devkitPPC r19 compiler

If anybody has a good idea how to improve this game, please post a comment!

Thanks to www.wii-homebrew.com / www.nintendomax.com for the news.
Posted by on 2009-11-20 12:36:22
SpaceBubble by wplaat is a classic board puzzle game based on bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get.

Changes:
- Added today top highscore screen.
- Added functionality to trace game events to trace file.
- High score is send to web service if score is better then 5000 points.
- Improve network thread
- Use libfat 1.0.6 as disk access engine
- Use libmxml 2.6 library as xml engine
- Use libogc 1.8.0 library as Wii interface engine
- Build game with devkitPPC r19 compiler.

If anybody has a good idea how to improve this game, please post a comment!

Thanks to www.wii-homebrew.com / www.nintendomax.com for the news.
Posted by on 2009-11-20 12:34:12
BibleQuiz is an open-source quiz game. Test your knowledge about the bible.

Changes:
- Maintenance release
- Added functionality to trace game events to trace file.
- Improve network thread
- Use libfat 1.0.6 as disk access engine
- Use libmxml 2.6 library as xml engine
- Use libogc 1.8.0 library as Wii interface engine
- Build game with devkitPPC r19 compiler.

- Content update:
Added 20 spanish question ( 1 topic)

If anybody has a good idea how to improve this game, please post a comment!

Thanks to www.wii-homebrew.com / www.nintendomax.com for the news.
Posted by on 2009-11-20 12:32:07
RedSquare is an classic 2D action game. Click and hold the red square. Now, move it so that you neither touch the walls nor get hit by any of the blue blocks. If you make it to 31 seconds, you are doing brilliantly!

Changes:
- Added today top highscore screen.
- Improve local and global highscore screen.
- Sound volume settings are now saved!
- Added functionality to trace game events to trace file.
- High score is send to web service if score is better then 10 seconds.
- Improve network thread
- Use libfat 1.0.6 as disk access engine
- Use libmxml 2.6 library as xml engine
- Use libogc 1.8.0 library as Wii interface engine
- Build game with devkitPPC r19 compiler.

If anybody has a good idea how to improve this game, please post a comment!

Thanks to www.wii-homebrew.com / www.nintendomax.com for the news.
Posted by on 2009-11-20 12:22:50
Ant6n wrote this application for a class project in machine learning. He wants to create a model on how fast an average (trained) user can tap up a given button combination.

Quote:
This tool lets you press button combinations and records the speed. It gives you multiple attempts, so that you can get your thumbs to be as fast as possible. It then uploads the data to my server via wifi and prints some stats in comparison to other users. So you get to know how fast your thumbs are compared to others.
Posted by on 2009-11-20 06:47:38
Simply shows how much of your packet data quota you've used so far this month.
Posted by on 2009-11-20 06:45:37
Does your phone or PDA not have an external light on it? Do you want to use your phone's screen as a light? This app lets you quickly create a white screen to use as a torch.

Changes:
v1.16 19/11/09 - Automatically starts in fullscreen
Posted by on 2009-11-20 04:36:46
SMSPaint is a basic "Paint" program similar to the well known standard Windows tool.
Posted by on 2009-11-20 04:27:23
The author of Wagic has been writing a few lines about "Writing and maintaining medium-sized Homebrew projects".

Wagic is an Heroic Fantasy battle game reproducing the rules of a famous Collectible trading card game. In Wagic, you fight against an AI with your deck of cards. Each time you win, you earn credits to buy more cards in the shop, and improve your deck.

For the developers amongst you but also for the fans of this homebrew, a must read.
Posted by on 2009-11-20 04:24:35
The "AutoStart" plugin lets you launch homebrew, PSX games and ISOs on startup by pressing the configured button. You can also set something to automatically start without the need to press any buttons.

Quote:
Finally a stable version after hours of working to find the bug. There’s also a new GUI thanks to aspheric. Thanks to all that helped with testing and I hope you enjoy this stable version of the AutoStart plugin and it’s configurator.

For those of you who are new to it, this plugin lets you launch homebrew, PSX games and ISOs on startup by pressing the configured button. You can also set something to automatically start without the need to press any buttons.

You can find instructions and a changelog in the readme file included in the package.

Again, just comment, email, or send me a message on twitter if you have any further problems.

Download here:
http://www.mediafire.com/?jtddgja1ijc
Posted by on 2009-11-20 04:03:44
VcardMailRetriever will read mails from selected accounts and try to extract some informations about the sender and allow you to add the sender to your contacts.

It uses regular expressions that you can edit by yourself to fit the best with the mails you're used to receive.
Posted by on 2009-11-20 04:02:28
FacebookIM or short FIM is a facebook chat client for Windows Mobile.

Changes:
* No changelog yet
Posted by on 2009-11-20 04:01:17
atari2600land has updated his two player simultaneous play variant of a very well known russian block game. The game was previously known as "Tetris".

Release notes:
Fixed a problem in the previous version where if you got over 100 lines and went through the sequence the score reverted back to 000 at the title screen. Minor update, but I just thought I should post it in case someone cares.
Posted by on 2009-11-20 03:59:33
Spiller has been improving his Atari Lynx emulator LynGOO. This emulator is written for native Dingoo and does not require any Dingoo Linux (Dingux) install.

Here are Spiller's recent thoughts about v1.2:
Decision taken: LynGOO 1.2 is not going to be overclocking by default anymore. My initial thought was that the Dingoo was underclocked just to preserve battery, but it seems I was wrong. Some people have Dingoos which do not run stable at 400MHz because of heat problems. The TV out problem is interesting as well. It may mean that the TV out has to be reinitialized / synced after changing the CPU speed or it may mean that the TV out doesn't work at all when overclocked.

I will do my ultimate best to squeeze a bit more performance out of LynGOO and see if I can run even more games at 100% without overclocking. Handy was not designed for performance however. Also the framerate for the problem games (Shadow of the Beast, Chip's Challenge) most often is 75 FPS which is quite high. The frameskip option in Handy is worthless too; the only thing it does is stop the emulator from outputting a frame to the screen, all effort put into painting that frame has already been done by that time.
Posted by on 2009-11-20 02:32:12
Mozzie, author of GTA Pokemon, claims that his game is complete now. Now go and kill the poor Pokemons! :)

This is also the first homebrew we spot which is a potential double copyright infrigment. Coders should really step away from using copyrighted brand names...
Posted by on 2009-11-20 02:13:34
Spraih is an attempt to imitate old classic trading simulations, such as known from Amiga and C64.

Currently you are able to:
* Work as doormen and earn money
* Spend money by buying food
* having a bath
* eat food
* have some sleep


Of course everything is extremly basic at the moment. The coder is seeking for testers.
Posted by on 2009-11-20 02:07:31
Major french webpages are currently linking to PDRoms. This started at about 10:20am. The server was not able to handle the requests.

EvilDragon of OpenPandora fame ( http://openpandora.org/ ) gave us a helping hand to sort things out. Everything should at least run a lot better than before!

Happy browsing :)
-koj


Posted by on 2009-11-20 01:37:04
Wiz developers will be happy to read that their life is getting a bit easier. Read on:

Quote from EvilDragon:
hcf did it - although it only was a small patch, it makes developing for the WIZ so much more comfortable!

hcf created a small program for the WIZ, which enables USB-Ethernet using the stock WIZ USB cable. This does mean, that it is now possible to copy files over directly to the WIZ, run them via command line and see the debug output. The same way it worked on the GP2X F100.


Source: http://www.gp32x.com/board/index.php?showtopic=50473&view=findpost&p=774696
Posted by on 2009-11-20 01:30:27
TimeBatteryPercent is a plugin for PSP. It allows you to show the percentage amout of available battery energy left, directly next to the battery icon.
Posted by on 2009-11-19 05:53:16
atari2600land has updated his single and two player simultaneous play variant of a very well known russian block game. The game was previously known as "Tetris".

Release notes:
Added a special "Easter egg" if you get 100 or more lines in 1-player mode.
Posted by on 2009-11-19 05:11:00
Slaanesh has mentioned at DCemu that he is still working on two GP32 projects.

Quote:
GP32? Yes I know it's been quiet but I've been beavering away and there will be some a new release of MAME4ALL and a BRAND NEW emulator coming soon! :)


Quite good news for a pretty much death starving handheld. Lets hope that few more developers can be convinced to get their GP32 consoles out of their dusty cupboard.

Source: http://www.dcemu.co.uk/vbulletin/showthread.php?t=266204
Posted by on 2009-11-19 04:48:59
Have you ever wanted a personal diet maker in your mobile phone? Now you have it! With application "AnKFood" you are provided with a daily menu plan that will help you to control your weight or even fight with some deseases.
Posted by on 2009-11-19 04:09:17
FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.

the_gama gave the source a go and now we have it compiled and ready to use for Dingux.

Quote:
Hi, this is a port of FCEUX for Dingux.
I was working on the NESEMU port but i found about fceux and decided to give
it a try since it was a more mature emulator.

You can download it here.

If you don't know how to install an app for dmenu, you can read the INSTALL file or search
in the forums for a more complete tutorial.

This is what i have done so far:

Features

- Based on fceux version 2.1.2
- Great compatibility
- Builtin nsf player
- FDS support
NOTE: You must put a copy of your fds bios (disksys.rom)
in the /local/home/.fceux folder.
- Fullscreen support
- Zipped roms


Controls

Dingoo Nes
-----------------------------------------------------
Pad Pad
A A
B B
Y TurboB
X TurboA
Select Select
Start Start

L Shoulder Change FDS disk
R Shoulder Insert/Eject FDS disk
Select + Up Increase cpu rate
Select + Down Decrease cpu rate
Select + Start Exit emulator
Select + L Shoulder Save State
Select + R Shoulder Load State


ISSUES

- FDS save states are not working.
- Small gameplay lag.

Not supported

- Movie record/playback
- Frameskip
- Screen filters
- Hight quality sound
- New ppu core (It is just too heavy )
- Custom palettes (Not really tested)
- Nes apu volume settings.


TODO

- Create gui for rom browsing and configuration
- Add support for custom palette
- Fix fds save states.

Well see ya!
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