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Changes:
- Added support for Slim PSP
- bundled with shareware version of the game
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- Added support for Slim PSP
- bundled with shareware version of the game
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- Basic sound support
- Music support for tracker (s3m, xm, mod) and Ogg-Vorbis files.
Just rename the file in one of those formats to song1.xxx and
drop it in to music directory if you want music on the background.
- 3 difficulty levels settings for AI
- modable design - just edit the graphics in the img folder to create your own skins.
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For the moment,we entitle Ranger as the code name of the first development project.
So far, numbers of flashcards have been proven to be available when they are working together with Ranger, such as AK2(whith out FAT) EZ5 M3DSR M3SD(with out Real GPS) R4 SCDS. And, there are much more proof-tests on the way now.
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Template caching works without any change of rights now for firmware 1.1.3/1.1.4, too. If you’ve not modified anything in the past while using 0.60 together with firmware 1.1.3/1.1.4 you will see the articles now displayed much faster once the template is cached.
Support for #expr/#ifexpr parser functions. Have a look at articles like “2008? (the year 2008). Mainly all the links in the head area are computed by the use these new functions.
Preliminary math support: At least the text from the math-tags is extracted and displayed with a gray background for better readability and the math symbol “Pi” is displayed as the Greek symbol. Nothing else.
More than 30 changes for better rendering support. The changes covering smaller issues like to much spaces or line feeds, correct handling of headlines, reference lists and enumerations, up to the support of sometimes very complex templates (i.e. in the English edition articles like “Al Gore” or “George Washington”. And a bug which crashed the server was also removed.
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- fixed small problem (repeat glitch at the end) related to FLAC decoder (thanks to 'vectis' for the remark/sample clip);
- added suport for FLAC files containing ID3 tags (these are currently ignored) (thanks to 'vectis' for the remark/sample clip);
- updated USB mass storage driver;
The Update View has been redesigned and moved. It is no longer on the button bar at the bottom of the screen, but exists on the top right corner of every view. Clicking the “Update” button will slide the update view down over your current view. No more mis-clicking on buttons while going for the spacebar.
Settings view reorganized, with new options
Enable/Disable secure connections. This was enabled by default under the hood, but some users are experiencing connection problems, disabling secure connections may help.
MobileTwitter now automatically checks for new @replies and direct messages, displaying the new number on the button bar for Messages. The “Messages” view has been updated to show this count, and also include the “>” arrow for each menu option. Any new @replies will show up with a blue sphere beside them (similar to MobileMail.app and new messages)
New menu option when tapping tweets: View user’s tweets. This loads the users 20 most recent tweets.
New springboard icon.
Black UI
Manual “Reload” button on each tab
Smaller font for tweets seems to help with fitting all the text in one box hopefully no more trailing “…”s on tweet texts.
Manually reloading a view will now make sure the view scrolls to the top
Public Timeline renamed to “Everyone” in accordance with Twitter.com changes
Many under the hood core changes.
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Due to gray's initial RCE of the baseband, and combined with a neutered bootloader, unlocking recent and future basebands has been reduced to a simple byte search.
* Fixed config loading for gamma setting.
World 4 has been tested and declared as almost bugfree. There seems to be a bee which does not behave as it should, but with some modification, everything should go, or fly, it's way
As soon as we have the modified clouds, we _might_ consider taking a video, but the chance of "more screenshots" is slightly higher.
It's been some time since the last release, as I've been very busy lately. As a consequence, I will finish implementing some features I've started (themes..), clean up the code and look for someone to maintain it. Remembering what happened to a certain instant messaging application, it probably won't be open source. If anyone is interested, please contact me.
WEP
It seems people are still not aware of it, but WEP is NOT safe at all. See the wikipedia entry.
This is the reason why WEP support is on low priority. If you want security, use a SSL-secured connection.
Forum (+ Max-Network)
The forum is currently offline.
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Scrobble tracks as you listen on your iPhone / iPod touch
Queues songs for submission when offline and automatically submits them the next time you connect
Listen to Last.fm radio over EDGE or wifi
Tag songs as 'love' or 'ban'
View album artwork and artist data for songs as you listen
View lyrics for the currently playing song
View upcoming concert events and add them to your calendar
All data is cached for offline viewing
Browse your friends and listen to their radio stations
Integrated with the iPhone / iPod Touch settings application
Multitouch gestures to ban, love, and skip tracks
View your top artists, top tracks, and top albums
Ban and love tracks from the Recent Tracks list
Browse a top listener's profile by tapping their username
Display arbitrary track metadata by passing command line arguments -track, -artist, and -album
New Features
New radio player HUD contributed by Smooquai
New radio icons contributed by CompC
Add an option to queue tracks while device is asleep
Updated French, German, Italian, Norwegian, and Russian translations
Bug Fixes
Fix a crash that can occur when playing a non-existant playlist
Fix a crash that can occur when the last.fm server is unreachable
Stop caching playlists
Improved detection of duplicate scrobbles
System.runeboot() Loads and starts a *.PBP File Eg. System.runeboot("ms0:/Eboot.PBP")
System.playerVer() Returns the LuaPlayerHM version Eg. ver = System.playerVer()
System.cfwVersion() Displays the CFW Firmware Version Eg 3.90 or 2.50 Doesnot include M33 addon
System.loadPrx() Loads a Prx file and starts it. Warning it could cause the player to not function properly or crask the system
System.nickName() Returns the psp's nickname Eg. name = System.nickname
System.message() Prints a message to the screen with Yes,no,back options. Eg. System.message("Hello",0) has only back option Eg. System.message("Hello",1) has Yes,No and back options.
System.buttonPressed() Performs an action from the option selected in the System.message() function Eg. button = System.buttonPressed() If button == "yes" then System.Quit() end
System.copyFile() Copys a file from one place to another Eg.
System.copyFile("oldfiled ir.lol","newfiledir.lol", 1) Will copy the file from one place to another and delete the oldfiledir.lol. replace 1 with 0 to not delete the oldfiledir.lol
System.suspend() Puts the PSp into suspend mode
System.shutdown() Shuts down the psp
System.startUMD() Load and runs a UMD in the UMD Drive. If no UMD then a message is displayed and tells there is no UMD in the Drive
System.startISO() Loads and runs a ISO image from the memory stick.
Eg. System.startISO("ms0:/ISO/game.iso") UMD MODE SET TO OE isofs
System.startPSX() Loads and Starts a Ps1 game from the playstaton store (PSX)
System.startOSK() Displays the On screen Keyboard. Eg outputtxt = System.startOSK() screenprint(1,1,outputtx t,red)
System.startGameSave() Saves game data Eg System.startGameSave("Nam e of savegame","Name of game","Details/message",data to save)
System.startGameLoad() Loads the save data selected Eg data = System.startGameLoad()
System.usbDevFlash0() Sets the USB device to be Flash0
System.usbDevFlash1() Sets the USB device to be Flash1
System.usbDevFlash2() Sets the USB device to be Flash2
System.usbDevFlash3() Sets the USB device to be Flash3
System.usbDevUMD() Sets the USB device to be the UMD Drive. If no disk it will tell you and use the memory stick insted. The UMD will be read as a ISO image
System.getModel() Reterns either PHAT or SLIM
%%%%%%%%%%%%Wlan Functions%%%%%%%%%%%%%%
Wlan.init() Initates the wireless and Netdialog selection screen
Wlan.term() Terminates the wireless
Wlan.getIP() Returns the IP address
%%%%%%%%%%%%Socket Functions%%%%%%%%%%%%%%
Socket.connect() Connects to a host and port Eg. Socket.connect("www.googl e.com.au",80)
Socket.createServerSocket () makes a socket usable Eg Socket.creatServerSocket( 80)
&&&Socket methods&&&
Socket.isConnected() Returns a 1 if connected
Socket.accept() will accept conections
Socket.send() Will send http calls
Socket.recv() Will receve data from a send
Socket.close() Will close all sockets that is open
&&&Socket meta&&&
Socket:gc()
Socket:tostring()
%%%%%%%%%%%%Adhoc Functions%%%%%%%%%%%%%%
Adhoc.init() Initates the Adhoc
Adhoc.connect() Connects to the adhoc or makes a adhoc connection
Adhoc.getState() Returns the state of the connection 1=ok 0=error
Adhoc.send() Sends data Eg Adhoc.send("hello")
Adhoc.recv() Receives data send from another psp as a string Eg data = Adhoc.recv()
Adhoc.term() Terminates the Adhoc
Adhoc.getMac() Returns the mac address of the psp. The Adhoc does not need to be Init to use it.
%%%%%%%%%%%%UMD Functions%%%%%%%%%%%%%%
UMD.init() initiats the UMD drive and checks for a Disk. If no disk it displays a message and does not load the UMD drive. UMD drive is "disk0:"
UMD.term() Stops the Umd drive
UMD.checkDisk() Checks if there is a disk in the drive.
UMD.ripISO() IMPROGRESS WILL BE ON NEXT RELEASE rips the ISO from the UMD
Following functions are only for Fw 1.52 and Lower
System.sioInit()
System.sioRead()
System.sioWrite()
System.irdaInit()
System.irdaRead()
System.irdaWrite()
Following functions are only for Fw 2.00 and higher
System.runeboot()
System.startOSK()
System.startPSX()
System.startISO()
System.startUMD()
System.startGameSave()
System.startGameLoad()
All Adhoc
All Wlan
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v1.2 Forces video mode to NTSC when launching an import on a PAL system. This should fix the issue PAL users are having with USA/JAP games