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Archive for 09/2008 - Page 1:
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
Posted by on 2008-09-01 02:27:40
G-Alarm is an alarm clock with a special mechanism to wake you up. Before the alarm clock stops you need to guide a ball through a labyrinth.
Posted by on 2008-09-01 02:30:49
Egress is a application which can display your favorite RSS feeds directly on your PocketPC.

Changes:
Fixed bug where trailing characters would cause parse of feed to fail
Fixed item custom sort dialog
Podcasts are no longer written to PocketIE's cache which was causing out of storage space errors
Podcast downloading was not respecting "Only when cradled" setting
Screen will no longer inadvertantly scroll to the side when dismissing up item context menu


Thanks to http://www.pocketpcthoughts.com/ for the news.
Posted by on 2008-09-01 02:34:27
SecondToday adds the ability to have a second TodayScreen / HomeScreen.

Thanks to http://www.freewarepocketpc.net/ for the news.
Posted by on 2008-09-01 02:37:50
Twobile (pronounced Twoh-bul, a mixture of the words "Twitter" and "Mobile") is a new Twitter client for users of Windows Mobile Pocket PCs.

Thanks to http://www.freewarepocketpc.net/ for the news.
Posted by on 2008-09-01 02:41:30
WirelessTime is a small tool to automaticaly switch on an off your GSM, Bluetooth, and WiFi connection, depending on time profiles.
Posted by on 2008-09-01 02:44:26
pRSSreader is a RSS reader for PocketPC. pRSSreader can handle many versions of feeds: RSS 0.90, 0.91, 0.92 and 2.0, RDF 1.0 and Atom 0.3.
Posted by on 2008-09-01 05:11:54
ExultPSP is a port of Exult, a framework which allows you to play Ultima7 (The Black Gate and Serpent's Isle and their addons) on the PSP. Ultima 7 inspired or influenced most modern RPGs, from Baldur's Gate to Oblivion.

There is a big update to ExultPSP, which now supports Slim PSPs with CFW, Serpent Isle is playable, there is TV-Out support, and more.
Posted by on 2008-09-01 05:53:16
Passage to Demarr is a homebrew Nintendo DS game coded by badCoder.
Posted by on 2008-09-01 05:54:36
DronS is a 3D Tron style game.
Posted by on 2008-09-01 05:58:19
A2DS is an "Apple II Emulator" for the Nintendo DS. It's a completly new written emulator from scratch by Grizzly Adams.
Posted by on 2008-09-01 06:00:28
Snafu is a remake of the old Intellivision game with the same title.

You can play by yourself against up to three other computers or against up to three other human players wireless.

There is also a two player mode. Object is to avoid other players snakes while trying to make them hit your path.
Posted by on 2008-09-01 06:03:47
New game from Daniel C.:

Authors description:
pong.MODERN is the Pong of the modern man. Revamped, redone, revolutionized, re - and just about every other word with "re" as the prefix - pong.MODERN is how Pong should be played today. With new rules, new modesn and a new style, pong.MODERN is the successor, in every sense of the word, to pong.CAVEMAN and pong.DINOSAUR.
Posted by on 2008-09-01 06:06:02
This is the first metronome ever coded for the Wii game system. This application will help you keep a tempo while practicing an instrument.
Posted by on 2008-09-01 06:11:54
Bakan is working on a new Nintendo DS homebrew game named OrsCol. There is no release yet.
Posted by on 2008-09-01 06:37:30
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:
We can call it a tremendous development. Half a year since 0.11.1 passed pretty quickly, and we are pleased to announce the release of 0.12.0!

This new version of ScummVM adds support for 5 completely new games. The games that now run smoothly on many more platforms than was initially intended are: The Legend of Kyrandia: Book Two: Hand of Fate, The Legend of Kyrandia: Book Three: Malcolm's Revenge, Lost in Time, The Bizarre Adventures of Woodruff and the Schnibble and Drascula: The Vampire Strikes Back.

The number of supported platforms grew as well. The PS2 port has been revived, and the GameCube and Wii are now supported too. Take your Wiimote and make your beloved adventure game protagonist run around the screen :).

No need to go any further into details here, those who want to know the gory details can always refer to the release notes, and all of you are invited to go to our downloads page.

P.S. Soon, pretty soon, look out for more news from us.


Changes:
New Games:
- Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
- Added support for The Legend of Kyrandia: Book Three: Malcolm's Revenge.
- Added support for Lost in Time.
- Added support for The Bizarre Adventures of Woodruff and the Schnibble.
- Added support for the PC version of Waxworks.
- Added support for the Macintosh version of I Have no Mouth, and I must Scream.
- Added support for Drascula: The Vampire Strikes Back.

General:
- Added CAMD MIDI driver for AmigaOS4.
- Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes).
- Plugged numerous memory leaks in all engines (part of GSoC'08 task),
- Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X).

AGOS:
- Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1.
- Fixed palette issues in Amiga versions of Simon the Sorcerer 1.

Queen:
- Speech is played at the correct sample rate. (It used to be pitched a bit too low.)

SCUMM:
- Rewrote parts of Digital iMUSE, fixing some bugs.
- Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
- Improved support for sound effects in Amiga version of Zak McKracken.
- Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).
Posted by on 2008-09-01 06:38:28
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:
We can call it a tremendous development. Half a year since 0.11.1 passed pretty quickly, and we are pleased to announce the release of 0.12.0!

This new version of ScummVM adds support for 5 completely new games. The games that now run smoothly on many more platforms than was initially intended are: The Legend of Kyrandia: Book Two: Hand of Fate, The Legend of Kyrandia: Book Three: Malcolm's Revenge, Lost in Time, The Bizarre Adventures of Woodruff and the Schnibble and Drascula: The Vampire Strikes Back.

The number of supported platforms grew as well. The PS2 port has been revived, and the GameCube and Wii are now supported too. Take your Wiimote and make your beloved adventure game protagonist run around the screen :).

No need to go any further into details here, those who want to know the gory details can always refer to the release notes, and all of you are invited to go to our downloads page.

P.S. Soon, pretty soon, look out for more news from us.


Changes:
New Games:
- Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
- Added support for The Legend of Kyrandia: Book Three: Malcolm's Revenge.
- Added support for Lost in Time.
- Added support for The Bizarre Adventures of Woodruff and the Schnibble.
- Added support for the PC version of Waxworks.
- Added support for the Macintosh version of I Have no Mouth, and I must Scream.
- Added support for Drascula: The Vampire Strikes Back.

General:
- Added CAMD MIDI driver for AmigaOS4.
- Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes).
- Plugged numerous memory leaks in all engines (part of GSoC'08 task),
- Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X).

AGOS:
- Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1.
- Fixed palette issues in Amiga versions of Simon the Sorcerer 1.

Queen:
- Speech is played at the correct sample rate. (It used to be pitched a bit too low.)

SCUMM:
- Rewrote parts of Digital iMUSE, fixing some bugs.
- Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
- Improved support for sound effects in Amiga version of Zak McKracken.
- Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).
Posted by on 2008-09-01 06:39:09
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:
We can call it a tremendous development. Half a year since 0.11.1 passed pretty quickly, and we are pleased to announce the release of 0.12.0!

This new version of ScummVM adds support for 5 completely new games. The games that now run smoothly on many more platforms than was initially intended are: The Legend of Kyrandia: Book Two: Hand of Fate, The Legend of Kyrandia: Book Three: Malcolm's Revenge, Lost in Time, The Bizarre Adventures of Woodruff and the Schnibble and Drascula: The Vampire Strikes Back.

The number of supported platforms grew as well. The PS2 port has been revived, and the GameCube and Wii are now supported too. Take your Wiimote and make your beloved adventure game protagonist run around the screen :).

No need to go any further into details here, those who want to know the gory details can always refer to the release notes, and all of you are invited to go to our downloads page.

P.S. Soon, pretty soon, look out for more news from us.


Changes:
New Games:
- Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
- Added support for The Legend of Kyrandia: Book Three: Malcolm's Revenge.
- Added support for Lost in Time.
- Added support for The Bizarre Adventures of Woodruff and the Schnibble.
- Added support for the PC version of Waxworks.
- Added support for the Macintosh version of I Have no Mouth, and I must Scream.
- Added support for Drascula: The Vampire Strikes Back.

General:
- Added CAMD MIDI driver for AmigaOS4.
- Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes).
- Plugged numerous memory leaks in all engines (part of GSoC'08 task),
- Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X).

AGOS:
- Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1.
- Fixed palette issues in Amiga versions of Simon the Sorcerer 1.

Queen:
- Speech is played at the correct sample rate. (It used to be pitched a bit too low.)

SCUMM:
- Rewrote parts of Digital iMUSE, fixing some bugs.
- Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
- Improved support for sound effects in Amiga version of Zak McKracken.
- Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).
Posted by on 2008-09-01 06:40:07
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:
We can call it a tremendous development. Half a year since 0.11.1 passed pretty quickly, and we are pleased to announce the release of 0.12.0!

This new version of ScummVM adds support for 5 completely new games. The games that now run smoothly on many more platforms than was initially intended are: The Legend of Kyrandia: Book Two: Hand of Fate, The Legend of Kyrandia: Book Three: Malcolm's Revenge, Lost in Time, The Bizarre Adventures of Woodruff and the Schnibble and Drascula: The Vampire Strikes Back.

The number of supported platforms grew as well. The PS2 port has been revived, and the GameCube and Wii are now supported too. Take your Wiimote and make your beloved adventure game protagonist run around the screen :).

No need to go any further into details here, those who want to know the gory details can always refer to the release notes, and all of you are invited to go to our downloads page.

P.S. Soon, pretty soon, look out for more news from us.


Changes:
New Games:
- Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
- Added support for The Legend of Kyrandia: Book Three: Malcolm's Revenge.
- Added support for Lost in Time.
- Added support for The Bizarre Adventures of Woodruff and the Schnibble.
- Added support for the PC version of Waxworks.
- Added support for the Macintosh version of I Have no Mouth, and I must Scream.
- Added support for Drascula: The Vampire Strikes Back.

General:
- Added CAMD MIDI driver for AmigaOS4.
- Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes).
- Plugged numerous memory leaks in all engines (part of GSoC'08 task),
- Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X).

AGOS:
- Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1.
- Fixed palette issues in Amiga versions of Simon the Sorcerer 1.

Queen:
- Speech is played at the correct sample rate. (It used to be pitched a bit too low.)

SCUMM:
- Rewrote parts of Digital iMUSE, fixing some bugs.
- Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
- Improved support for sound effects in Amiga version of Zak McKracken.
- Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).
Posted by on 2008-09-01 06:42:04
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:
We can call it a tremendous development. Half a year since 0.11.1 passed pretty quickly, and we are pleased to announce the release of 0.12.0!

This new version of ScummVM adds support for 5 completely new games. The games that now run smoothly on many more platforms than was initially intended are: The Legend of Kyrandia: Book Two: Hand of Fate, The Legend of Kyrandia: Book Three: Malcolm's Revenge, Lost in Time, The Bizarre Adventures of Woodruff and the Schnibble and Drascula: The Vampire Strikes Back.

The number of supported platforms grew as well. The PS2 port has been revived, and the GameCube and Wii are now supported too. Take your Wiimote and make your beloved adventure game protagonist run around the screen :).

No need to go any further into details here, those who want to know the gory details can always refer to the release notes, and all of you are invited to go to our downloads page.

P.S. Soon, pretty soon, look out for more news from us.


Changes:
New Games:
- Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
- Added support for The Legend of Kyrandia: Book Three: Malcolm's Revenge.
- Added support for Lost in Time.
- Added support for The Bizarre Adventures of Woodruff and the Schnibble.
- Added support for the PC version of Waxworks.
- Added support for the Macintosh version of I Have no Mouth, and I must Scream.
- Added support for Drascula: The Vampire Strikes Back.

General:
- Added CAMD MIDI driver for AmigaOS4.
- Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes).
- Plugged numerous memory leaks in all engines (part of GSoC'08 task),
- Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X).

AGOS:
- Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1.
- Fixed palette issues in Amiga versions of Simon the Sorcerer 1.

Queen:
- Speech is played at the correct sample rate. (It used to be pitched a bit too low.)

SCUMM:
- Rewrote parts of Digital iMUSE, fixing some bugs.
- Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
- Improved support for sound effects in Amiga version of Zak McKracken.
- Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).
Posted by on 2008-09-01 06:42:40
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:
We can call it a tremendous development. Half a year since 0.11.1 passed pretty quickly, and we are pleased to announce the release of 0.12.0!

This new version of ScummVM adds support for 5 completely new games. The games that now run smoothly on many more platforms than was initially intended are: The Legend of Kyrandia: Book Two: Hand of Fate, The Legend of Kyrandia: Book Three: Malcolm's Revenge, Lost in Time, The Bizarre Adventures of Woodruff and the Schnibble and Drascula: The Vampire Strikes Back.

The number of supported platforms grew as well. The PS2 port has been revived, and the GameCube and Wii are now supported too. Take your Wiimote and make your beloved adventure game protagonist run around the screen :).

No need to go any further into details here, those who want to know the gory details can always refer to the release notes, and all of you are invited to go to our downloads page.

P.S. Soon, pretty soon, look out for more news from us.


Changes:
New Games:
- Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
- Added support for The Legend of Kyrandia: Book Three: Malcolm's Revenge.
- Added support for Lost in Time.
- Added support for The Bizarre Adventures of Woodruff and the Schnibble.
- Added support for the PC version of Waxworks.
- Added support for the Macintosh version of I Have no Mouth, and I must Scream.
- Added support for Drascula: The Vampire Strikes Back.

General:
- Added CAMD MIDI driver for AmigaOS4.
- Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes).
- Plugged numerous memory leaks in all engines (part of GSoC'08 task),
- Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X).

AGOS:
- Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1.
- Fixed palette issues in Amiga versions of Simon the Sorcerer 1.

Queen:
- Speech is played at the correct sample rate. (It used to be pitched a bit too low.)

SCUMM:
- Rewrote parts of Digital iMUSE, fixing some bugs.
- Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
- Improved support for sound effects in Amiga version of Zak McKracken.
- Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).
Posted by on 2008-09-01 06:43:13
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:
We can call it a tremendous development. Half a year since 0.11.1 passed pretty quickly, and we are pleased to announce the release of 0.12.0!

This new version of ScummVM adds support for 5 completely new games. The games that now run smoothly on many more platforms than was initially intended are: The Legend of Kyrandia: Book Two: Hand of Fate, The Legend of Kyrandia: Book Three: Malcolm's Revenge, Lost in Time, The Bizarre Adventures of Woodruff and the Schnibble and Drascula: The Vampire Strikes Back.

The number of supported platforms grew as well. The PS2 port has been revived, and the GameCube and Wii are now supported too. Take your Wiimote and make your beloved adventure game protagonist run around the screen :).

No need to go any further into details here, those who want to know the gory details can always refer to the release notes, and all of you are invited to go to our downloads page.

P.S. Soon, pretty soon, look out for more news from us.


Changes:
New Games:
- Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
- Added support for The Legend of Kyrandia: Book Three: Malcolm's Revenge.
- Added support for Lost in Time.
- Added support for The Bizarre Adventures of Woodruff and the Schnibble.
- Added support for the PC version of Waxworks.
- Added support for the Macintosh version of I Have no Mouth, and I must Scream.
- Added support for Drascula: The Vampire Strikes Back.

General:
- Added CAMD MIDI driver for AmigaOS4.
- Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes).
- Plugged numerous memory leaks in all engines (part of GSoC'08 task),
- Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X).

AGOS:
- Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1.
- Fixed palette issues in Amiga versions of Simon the Sorcerer 1.

Queen:
- Speech is played at the correct sample rate. (It used to be pitched a bit too low.)

SCUMM:
- Rewrote parts of Digital iMUSE, fixing some bugs.
- Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
- Improved support for sound effects in Amiga version of Zak McKracken.
- Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).
Posted by on 2008-09-01 08:24:42
News from the Android Developer Challenge:

Quote:
The final phase of Android Developer Challenge I is now complete. Out of 50 teams of finalists, 10 teams received a $275,000 award each and 10 teams received a $100,000 award each. All of the teams' hard work during the past several months is apparent in the final 50 entries. The teams have each provided overviews of their applications and the technologies they used to create them; learn about all 50 applications and the teams that created them here in their own words.

Congratulations to everyone.


Follow the link below for all 50 programs!
Posted by on 2008-09-01 08:27:16
cab4me enables you to easily call a cab to any location worldwide. You do not need to know the number of the local cab company. You do not need to enter or even know the address you want to be picked up at. You do not need to place a call. With cab4me you can order a cab to your current location with a single click.

cab4me integrates the Google Maps component provided by Android. This enables the user to select their cab destination by simply moving the map. Cab4me shows places where cabs usually wait as overlays and uses geocoding extensions to find and display addresses.

cab4me uses the location awareness of Android (GPS and cell-based), to make it easy for the user to order a cab to his current location without the need to know the exact address or to know the name of the cab company.

cab4me integrates the phone's contact list to select pickup locations. It can initiate calls to a cab company and uses notification services to inform the user about the current cab order status.

Authors: Konrad Huebner, Henning Boeger
Posted by on 2008-09-01 08:28:29
Scan a barcode to instantly check if that "sale price" really is a good deal. Read reviews to find out if those hiking boots will last a lifetime, or fall apart next month. Keep track of shopping lists, wish lists, and more.

Use the built-in camera to effortlessly scan barcodes, making shopping a breeze.

Compare prices across dozens of stores in only a few seconds.

Use GPS to find nearby stores, then call them directly, or find driving directions using Google Maps.

Author: Jeffrey Sharkey
Posted by on 2008-09-01 08:29:43
Ecorio allows the user to accurately calculate their travel carbon footprint. Given awareness of their travel carbon footprint, the user can take action in three ways: Reduce, Inspire, and Offset. The Reduce section of the application suggests carpooling and public transit alternatives for the trips the user has taken or is planning in the future. The Inspire section lets users share tips or stories on steps they have taken to reduce their own energy consumption. The Offset section allows users to invest in carbon reduction projects and offset their carbon footprint right over the phone.

Android's background GPS capability allows accurate always-on tracking of the user's travel carbon footprint, and suggests carpool and transit options.

Ecorio uses Android's Maps and Locations API to show Location Based tips on how to reduce your carbon impact.

Ecorio uses Android's web and secure networking capability to enable purchase of carbon offsets right over the phone.

Authors: Jeff Kao, Gary Pong, Robert Lam, Taneem Talukdar
Additional Contributors: Jason Wong
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