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Archive for 10/2008 - Page 1:
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Posted by on 2008-10-01 12:10:17
Soulless released a Maze game for PlayStation Portable

Release notes:
Its been a while since I have posted here, but I was going through some of my old Lua code, to try and find a project I was working on eariler on in the year, and stumbled accross my Lua-Slyder game I was toying with, so I thought i'd post a demo of this, is not anything fan-tas-tic but it was a bit of fun.
Posted by on 2008-10-01 12:21:46
Genesis4iPhone, a Sega Genesis (MegaDrive) and Sega CD emulator for the Apple iPhone and iPod Touch has been released to the public.

Changes:
- A port of Notaz's continued support of PicoDrive.
- New interface/GUI similar to mame4iphone.
- Sound has been heavily improved! To enable sound, goto - Now Playing and turn up the volume slider before entering a game.
- Save state support is now working.
- Supports zipped ROMs, and they happen to load much faster than unzipped ROMs...still!
- Sega CD support is implemented though currently untested by me.
Posted by on 2008-10-01 12:24:43
FluBBa released a new version of his NeoGeo Pocket Color emulator for GBA.

Changes:
- Fixed copy protection in "Metal Slug 2" (SNK logo in VRAM).
- Fixed control problem in "Rockman Battle & Fighters" (MIRR opcode).
- Fixed background glitch in "Memories of Pure" (HCount register).
- Fixed problems with DMA probably affecting many games.
Posted by on 2008-10-01 12:29:26
KnightFox released an alpha version of his minigame collection Puzzlemania.
Posted by on 2008-10-01 12:31:34
Imagine someone giving you an audio blogcast talking about homebrew releases - your wish has become true!

Homebrewcast is just doing this!

Episode 8 has the following topics:
- PSP Homebrew
- KDE4 Mobile
- MyWindows 1.XX.01.2
- Homebrew Commando Suicide 2
- iLife PSP 1.0
- Lonpos
- NDS Homebrew
- TouhouDS 1.5
- Xsystem 0.1
- CellsDS
- Bunjalloo 0.7
- Mario Paint Composer DS: Goomba Release
Posted by on 2008-10-01 17:39:45
Unity was originally invented in Japan 1985 as "Chain Shot!" by Kuniaki Moribe. After that it has spread all over the world with names such as SameGame, TumeGame, KomeGame, MameGame, DebaGame, TileFall, Cabeem, MaciGame, GD-BMD etc.

The idea is to clear the whole playing area by removing tiles in groups. The more tiles you remove at the same time, the more points you get.
Posted by on 2008-10-01 17:47:52
There is now experimental support for S60 3rd edition in Subversion repository of the Ur-Quan Masters. The linked page serves the purpose of providing a SIS package for the S60 port until next official release of UQM.

The Ur-Quan Masters is an open source version of Star Control 2.
Posted by on 2008-10-01 17:50:03
Paparazzi is a sensor game, where you have to help "Movie Star" (big yellow dot) avoid "paparazzis" (small red dots) as long as possible. You can do this by turning and tilting the mobile phone.

This is an experiment how to use raw Sensor API data in game play. It's pretty usable - you don't have to turn your device 180 degrees to go from one side to another.

However movement is too jumpy and would require smoothing down. There are several possibilities how to do that.
Posted by on 2008-10-01 17:52:19
Totally useless but fun little script. Can be used WITH and WITHOUT Sensor API (use arrow keys).

Turn your Sensor API phone to roll the balls to given direction. Each time there is movement, also the color changes a little bit.

Enable background bubbles or tiles for more fun visual images.
Posted by on 2008-10-01 17:53:07
GeeXboX is an open-source media center software.

Changes:
- Implementation of optional 'vsync' to improve screen tearing in certain cases
- Support for on-the-fly aspect ratio change
- Fixed DVD-VIDEO aspect ratio error when switching between menu and movie
- Disabling libass to fix lagging and freezing caused by text subtitles
- Disabling colored spu to fix DVD-VIDEO/vobsub subtitile display
- Support for vobsub subtitles in rar archive format
- Support for optionally lowering subtitles into blackbars
- Fixed subtitle charset conversion
- Update to MPlayer r27630
Posted by on 2008-10-01 17:53:30
Sam Loyd's famous "Fifteen puzzle" game for S60. The idea is to shuffle the pieces and then reorder them again from 1 to 15, leaving the empty space at bottom right corner (place of number 16).
Posted by on 2008-10-01 18:09:21
PyS60 (Nokia Series 60) music player for old module formats such as mod, xm, s3m, it and sid.
Posted by on 2008-10-01 18:13:59
ThrottleLauncher is a launcher app designed for Windows Mobile 5 and 6 in c# and c++. Basically it consist's of several pages containing rows. Each of the rows depending of it contents can be scrolled horizontally by using the finger. The app is fully configurable through xml files so the rest of the features depends on the diferent setups.
Posted by on 2008-10-01 18:48:47
The program runs in the background and subscribes to IMAP IDLE notifications. When the notifications arrive it can do a send/receive on the PocketOutlook account you specify, effectively enabling push email for your Gmail account (or other imap server that supports the IDLE command).

Release notes:
Update: version 0.6.0 is released
Changes: program allows you to save your settings, and will not prompt you next time you start it. To get the prompt again, currently you need to delete the settings file. Note that storing your settings stores your encrypted password on your device, and since this is an open source program, anyone can lookup how I do the encryption, so only use this option if you are comfortable, and change your email password if you lose your device!
Posted by on 2008-10-01 18:52:00
VOA is a little application which runs in background and reacts on user activities with vibration.

Features:
- Vibrate always on touch events (mouse down, or mouse up)
- Vibrate only if SIP is active
- Vibrate on Key press (hardware keys)
- Adjustable vibration (duration in ms)
- configuration over command line parameters
- fully event based, so only battery consumption while vibrating
- No runtimes needed (pure C++ application)
- Works with WM 5+ (not 2003)


Changes:
- Fix for volume buttons (HTC Diamond), the keyboard part of the code is completely disabled if onkey 0 is set
Posted by on 2008-10-01 18:56:37
Tippy is a bill splitter and tip calculator for Windows Mobile.

Discussion: http://forum.xda-developers.com/showthread.php?t=431661
Posted by on 2008-10-01 22:53:37
SCI, which Sierra referred to as both the "SCript Interpreter" and the "Sierra Creative Interpreter", is a p-machine style virtual machine for executing platform-independant, object-oriented code. SCI was designed for 16 bit little endian computers, although there were later attempts to create 32 bit versions, LSCI, and SCI32. SCI was exclusively used by Sierra On-Line, Inc., to run its computer game series, with titles like Leisure Suit Larry 2-7, Space Quest 3-6, King's Quest 4-6, Quest for Glory 1-4, and several others.

FreeSCI can decompress and load SCI0 resource files, load and link position-independant SCI scripts, execute SCI bytecode, display SCI0 pic, view, and cursor graphics, draw text according to information stored in the font resource, interpret SCI0 sound resources, and provide input events to the SCI bytecode. In short, it can run SCI0 games.

Thanks to Hooka for the E-Mail, informing us about this marvellous update of FreeSCI for GP2x.
Posted by on 2008-10-01 22:59:21
Tonight the first Planet Virtual Boy Coding Competiton ended. They got a total of 6 entries - more than one would expect for a VB coding competition - including some real gems!

Within the next week, a secret community vote will find the three winners.

More Info and downloads at http://www.vr32.de

Thanks to Kri55e for the news. Discuss here: http://pdroms.de/phpbb/viewtopic.php?f=93&t=534

All six entries also have a seperate posting:
VB Racing - http://pdroms.de/news/12701/
Mario Kart Virtual Cup - http://pdroms.de/news/12702/
MIDI Music Player - http://pdroms.de/news/12703/
Hover Demo - http://pdroms.de/news/12704/
Tron - http://pdroms.de/news/12705/
Mario VB - http://pdroms.de/news/12706/
Posted by on 2008-10-01 23:08:59
VB Racing is a classic style racing game for Virtual Boy. It has been coded by Martin Kujaczynski and is an entry for the recently held Planet Virtual Boy Coding Competition (see http://www.vr32.de/ for more information).
Posted by on 2008-10-01 23:10:38
Mario Kart Virtual Cup is an attempt to remake the equally named commercial Nintendo Game. It has been coded by DogP and is an entry for the recently held Planet Virtual Boy Coding Competition (see http://www.vr32.de/ for more information).
Posted by on 2008-10-01 23:12:18
MIDI Music Player is a MIDI music player for Virtual Boy. It has been coded by DanB and is an entry for the recently held Planet Virtual Boy Coding Competition (see http://www.vr32.de/ for more information).
Posted by on 2008-10-01 23:15:28
Hover Demo is a technical demo for Virtual Boy. It has been coded by RunnerPack and is an entry for the recently held Planet Virtual Boy Coding Competiton (see http://www.vr32.de/ for more information).
Posted by on 2008-10-01 23:20:44
Tron is a well known game which is available for dozens of system and for now also on the Virtual Boy. It has been coded by Virtual-E and is an entry for the recently held Planet Virtual Boy Coding Competiton (see http://www.vr32.de/ for more information).
Posted by on 2008-10-01 23:22:25
The famous Nintendo hero Mario now on Virtual Boy in an inofficial Jump'n'Run game. It has been coded by jorgeche and is an entry for the recently held Planet Virtual Boy Coding Competiton (see http://www.vr32.de/ for more information).
Posted by on 2008-10-01 23:38:11
GSlide, "Generic Slide", is simply a explorer with a kinetic slider interface.

To install just drop the folder into your Programs folder. It works wherever you place it.

Changes:
- Lots and lots


Discussion: http://forum.xda-developers.com/showthread.php?t=423066
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