GP2x News
This GP2x news page is a subpage of PDRoms - a page caring and reporting
about all kind of homebrew news and releases - may it be a game, technical demo
or application. We update on a regular base, feel free to check back anytime! If
you browse the main page carefully, you will recognize plenty of GP2x
ROMs (or binaries) - legal and free of charge. Enjoy! Your PDRoms-Team
Posted by Kojote
on 2010-08-23 15:38:48
After Link's victory over Ganon (in "A Link to the Past"), no one knows what Link’s wish to the Triforce was. But this wish reunified the Light World and the Dark World and brought the 7 wise men’s descendants back to life. Peace was back in Hyrule. But unfortunately, this wish also ressurected Ganon and his henchmen. He was preparing his revenge, but he couldn’t do anything without the Triforce. One night, a familiar voice speaks to Link in his sleep...
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GP2x Initial-Port by Farox.
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GP2x Initial-Port by Farox.
Posted by Kojote
on 2010-08-22 16:42:19
Zombie invasion! Zombies have run amok in the otherwise peaceful town of Uebelstadt. Alas, the military does not have sufficient resources to end the threatening zombie invasion. However, a plan, to keep the zombie population from spreading, has been formulated. By feeding human brains to the zombies, these evil creatures will be kept from infesting more people until additional government funding is assigned to the military. The government has stocked ordinary ice cream vans with human brains and other delicious zombie-delicates. You are unfortunate to have been assigned the gruesome task of driving one of these vans into Uebelstadt to feed the raging zombie hordes.
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How to play:
You play by selecting a zombie to get his preferred scoop. Once you have gotten the zombie's order, go to the cone machine and make the requested cone. Then pick up the cone and take it to the brain dispenser, where you add the brain. When the order is done, bring it to the zombie. To complete a level you must make enough bloody palms before time runs out. As levels progress, you get new machines as the zombies expand their taste palette. Good luck!
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How to play:
You play by selecting a zombie to get his preferred scoop. Once you have gotten the zombie's order, go to the cone machine and make the requested cone. Then pick up the cone and take it to the brain dispenser, where you add the brain. When the order is done, bring it to the zombie. To complete a level you must make enough bloody palms before time runs out. As levels progress, you get new machines as the zombies expand their taste palette. Good luck!
Posted by Kojote
on 2010-08-22 15:41:30
Fy.WoD! is a racing game with high frustration danger and requires your MAXIMUM of concentration.
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Death is everywhere and always there where you want to go, so be careful. Only who manages to run the route nearly perfect will be able to continue. Maybe noone will manage it to the top. Or are you the one? Come in and find out!!!
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Death is everywhere and always there where you want to go, so be careful. Only who manages to run the route nearly perfect will be able to continue. Maybe noone will manage it to the top. Or are you the one? Come in and find out!!!
Posted by Kojote
on 2010-08-20 19:33:06
Warehouse Panic is a time management stress game where you have to divide your attention between junction points in a warehouse as you sort the hordes of oncoming crates.
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Crates are delivered from trucks and it is your job to sort them to their correct destination based on their color. Sounds easier then it is.
Release notes:
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Crates are delivered from trucks and it is your job to sort them to their correct destination based on their color. Sounds easier then it is.
Release notes:
Version 1.1 adds support for GP2x F100/F200 as well as joystick/dpad controls along with some minor tweeks in the graphics, keyboard and levels.
Posted by Kojote
on 2010-08-19 04:58:22
Not too long after the events of the original Cave Story, our hero and his companions find themselves mysteriously transported back to the island, and separated in the process. Help them find each other, discover what is going on with the island, and help out old friends.
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Cave Story - Jenkas Nightmare is a yet unfinished, Cave Story modification "crammed" and packaged with the binary of the GP2X port.
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Cave Story - Jenkas Nightmare is a yet unfinished, Cave Story modification "crammed" and packaged with the binary of the GP2X port.
Posted by Kojote
on 2010-08-01 15:51:28
Super ChickenFall is the latest game by "Bearded Woman & Sons".
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It's an arcade game with music and physics.
It's an arcade game with music and physics.
Posted by Kojote
on 2010-08-01 15:50:02
Since their world was invaded by an alien race, the Blobs have faced a lifetime of war. But now they have a chance to win the war once and for all.
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In Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. Bob's mission is to infiltrate the various enemy bases around the Blobs' homeworld and rescue as many MIAs as possible. But standing in his way are many vicious aliens, other Blobs who have been assimilated and the evil alien leader, Galdov.
Main page: http://www.parallelrealities.co.uk/projects/blobWars.php
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In Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. Bob's mission is to infiltrate the various enemy bases around the Blobs' homeworld and rescue as many MIAs as possible. But standing in his way are many vicious aliens, other Blobs who have been assimilated and the evil alien leader, Galdov.
Main page: http://www.parallelrealities.co.uk/projects/blobWars.php
Posted by Kojote
on 2010-07-27 06:16:37
SimOniZ is a clone of the famous game "Simon".
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Release notes:
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Release notes:
Version 0.4.0 does not bring any new functionality, but the code has been completely refactored. I hope this will ease the implementation of additional features in the (near) future.
Posted by Kojote
on 2010-07-22 03:59:42
Posted by Kojote
on 2010-07-03 19:57:00
Gmu is a music player for the Wiz. Gmu supports Ogg Vorbis, MP3, Musepack, FLAC and various module formats (such as s3m, stm, it, etc.). It also includes a playlist and a file browser.
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Release notes:
Features:
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Release notes:
Gmu is an open source music player for portable gaming consoles and handhelds. There are versions available for the GP2X (both F100 and F200 devices are supported), the GP2X Wiz, the Dingoo A320 and the Ben NanoNote. Gmu supports lots of audio file formats and includes various features. For an overview have a look at the features list below.
Features:
* Supports Ogg Vorbis, MP3, MP2, Musepack (MPC), FLAC, WavPack, various module formats (MOD, XM, IT, S3M, STM, ...) and lots of ADLIB tracker formats
* m3u playlist import/export
* Various play modes including random and repeat modes
* File browser
* Playlist
* Cover viewer (Gmu supports jpg, png and bmp image files and cover images embedded into ID3v2 tags)
* Hold function (turns off display backlight for power saving)
* Customizable key mappings and skin support to be able to change Gmu's look & feel
Posted by Kojote
on 2010-07-03 06:42:53
FX00 Battery Meter is a small application that detects the model and reads the current charge level of the batteries. It has 3 modes: F100, F200 and PC/DEBUG. The last one is for entertainment purpose.
Posted by Kojote
on 2010-06-25 17:20:00
GPH, formerly known as GamePark Holdings, do have their own Facebook site now. We have been asked to publish this news.
This might be interesting for people who want to keep up with the latest information directly from the official source.
This might be interesting for people who want to keep up with the latest information directly from the official source.
Posted by Kojote
on 2010-05-11 06:05:33
"Journey To The Center Of The Earth" is a 2D adventure platform game by Masteries.
At this moment the game includes two stages. The goal of first stage is to find the cave entrance that lets you to go to the center of the earth; there are several dangers in the six levels of stage 1.
The goal in the second stage is to fight your way inside the vulcano to reach the center of the earth... but darkness, aracnes, lava, high falls and other type of dangerous situations make your way nearly impossible.
At this moment the game includes two stages. The goal of first stage is to find the cave entrance that lets you to go to the center of the earth; there are several dangers in the six levels of stage 1.
The goal in the second stage is to fight your way inside the vulcano to reach the center of the earth... but darkness, aracnes, lava, high falls and other type of dangerous situations make your way nearly impossible.
Posted by Kojote
on 2010-05-09 17:55:22
Posted by Kojote
on 2010-05-07 06:39:42
Kill Everything That Moves is a GP2X adoptation of KETM (studio-grey/badblocks), fast paced Tyrian style 2D shooter. It's based on Deniska's PSP port.
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Features:
Note: Screenshot from the PSP Version!
Features:
- 4 levels with different environments, music & bosses
- 1 bonus level
- 15 enemies with unique attack patterns and adjusting hostility
- 7 primary weapons
- 4 secondary weapons (rockets, laser, bomb, rotating shield)
- 2 mod (for now): original episode1 and 1941 mod
- Fully modable design: you can change sounds, graphics, script your own attacking sequences and intensity.
Note: Screenshot from the PSP Version!
Posted by Kojote
on 2010-05-05 06:07:22
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
Release notes:
Changes:
Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
Release notes:
Only four weeks since our last release and already ScummVM 1.1.1 is available on our downloads page.
This release concentrates primarily on fixing bugs, bugs, and even more bugs. As such, we strongly recommend all and every ScummVM user to update to this latest and greatest version. In particular, just as promised we fixed the issues affecting Nippon Safes Inc and Pajama Sam 1 in 1.1.0.
Changes:
1.1.1 (2010-05-02)
New Ports:
- Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it. oops)
General:
- Fixed several minor bugs here and there.
Drascula:
- Fixed regression that caused some texts to always be in English, even when using another language. (#2970211 - DRASCULA: missing german translation)
KYRA:
- Fixed a bug which caused the DOS versions to crash before the credits when AdLib music is selected.
LURE:
- Fixed several memory leaks.
- Corrected problems in the handling of followers when blocked from performing actions by closed doors between rooms.
- Solved issues with Goewin not always correctly following the player out of the caves
Tinsel:
- Fix video playback regression in Discworld 2.
Parallaction:
- Fix several crashes and other regressions in Nippon Safes, including bugs 2969211, 2969232, 2969234, 2969257, 2970141.
Wii/GameCube port: (Also forgot to mention in 1.1.0)
- Added support for games using 16bit graphics.
- Complete GFX overhaul (new video modes, better performance, picture smoothing, fine grained overscan settings).
- Added a new options dialog for Wii/Gamecube specific settings.
- Fixed a GFX glitch on savegame thumbnails.
- Added support for SMB mountpoints (Samba/Windows shares).
- Added an on-screen console, which is shown when ScummVM exits abnormally.
- Fixed a couple of crashes when using Ogg/Vorbis encoded sound files. See the bundled READMII.txt file for more information.
PSP port: (Also forgot to mention in 1.1.0)
- Added plugin support which allows the PSP Phat to run every game.
- Added a new virtual keyboard optimized for rapid D-Pad input.
Posted by Kojote
on 2010-05-04 05:27:59
Dicey is a dice rolling application that allows the user to choose from up to ten rolls of multi-sided dice (d4, d6, d8, d10, d12, d20 and d100) as well as adding bonuses.
Posted by Kojote
on 2010-05-04 02:59:24
Cat Trap is a simple arcade style game where the aim of the game is to surround cats with moveable blocks to turn them into cheese. In fact it's a remake of the classic DOS game Rodent's Revenge.
Posted by Kojote
on 2010-05-03 09:10:03
In Nether Dimensional Runner you are tasked with collecting rare elements only found in the nether dimensions. Jump, warp, shoot and bounce your way through 26 action-packed levels while avoiding mining robots, spikes, auto-turrets and bosses that stand in your way. Also included is crazy graphics that a screenshot cannot do justice and music that makes you feel really awesome!
Posted by Kojote
on 2010-05-02 08:56:28
The results of the recently held "Pandora Angst Coding Competition 2010" are public.
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1st Place: So Lets Roll A Smile [Dingux]
2nd Place: Nether Dimensional Runner [GP2X / Wiz]
3rd Place: Tower of Gowno [GP2X / Dingux]
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1st Place: So Lets Roll A Smile [Dingux]
2nd Place: Nether Dimensional Runner [GP2X / Wiz]
3rd Place: Tower of Gowno [GP2X / Dingux]
Posted by Kojote
on 2010-05-01 05:59:59
sz81 is a Sinclair ZX80/ZX81 emulator very much based upon the work of Ian Collier's xz80 and Russell Marks's z81 but employing the highly portable SDL and including additional functionality and features for desktop computers and portable devices.
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Changes:
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Changes:
Fixed a few issues with the joystick configurator
Posted by Kojote
on 2010-04-22 21:40:49
rRootage is an open-source "bullet hell" abstract style shoot-'em-up written by Kenta Cho from Japan, ported to GP2x by Senor Quack.
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Changes:
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Changes:
* Many optimizations in the OpenGLES drawing code. More complete conversion to fixed-point math, along with ARM ASM fixed-point divide and conversion of float divides to multiplies where possible. Now most any scene is 20-60fps. Levels 8-10 are not as smooth as the PC version but still fairly playable.
* Custom configuration utility allows overclocking of CPU and RAM timings, reconfiguration of controls in both rotated and normal modes, selection of rotated or normal screen, disabling of music, and selection of laser to be on or off by default.
* Support added in OpenGLES code for drawing texture effects that were missing before.
* Slight changes to default control schemes but, again, these are now configurable by the user.
* Sound is now at 44khz instead of 22.5khz. In version 1.0, the OGG files were re-encoded to fix a problem with the first song that only seems to surface on ARM architectures. However, with version 1.1, I instead replaced just that one song with a wav decoding and the other songs are original. Overall music quality is now as good as the PC game.
Posted by Kojote
on 2010-04-09 06:57:17
Chopper Attack is a top-down helicopter shooter.
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Changes:
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Changes:
- Fixed Collisions
- Combined GP2X and GP2X Wiz versions
- Updated Awards on Highscore
- Improved Awards
- Added Weapon Power Bar
- Added Weapon Speed Bar
- Changed death reaction
- Changed next-level reaction
- Sped up enemies
- Sped up player
- Repaired rotation issues
- Fixed bug with Power-Up crate adding extra lives
- Added Windows 'cheat' keys
Posted by Kojote
on 2010-04-08 03:23:12
The Giana's Return Team is currently working on a remake of the TI-83 Jump'N'Run puzzler "SQRXZ" using graphics from the J2ME version in a "classic" mode, but also fully redrawn deluxe graphics. The screenshot below shows the classic graphics.
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Here is a quote from the Giana's Return page:
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Here is a quote from the Giana's Return page:
We are heavily working on Project "S"! The game is fully playable, minor features and little bit of bugfixing is left. Our current intern version is v0.5!
We will be releasing for most major systems such as GP2x, Wiz, GP32, Dreamcast, Dingoo Linux (Dingux), Windows, Wii, PSP and possibly other systems. As we do have permission from the copyright holder and creator, we shouldn't be running into any problems releasing for the systems mentioned above.
Prepare for the possibly hardest Jump'N'Run puzzler you have every played! If you can't handle this game, you better go and play golf
Posted by Kojote
on 2010-04-08 02:46:47
Super Pixel Jumper is a score based platformer with constant
forward motion.
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This release was an entry to the "Pandora Angst Coding Competition 2010", page is located here: http://webpoint-servers.com/pacc/
forward motion.
This release was an entry to the "Pandora Angst Coding Competition 2010", page is located here: http://webpoint-servers.com/pacc/
Want to read more? Then check the PDRoms Archive!

